Hour by hour

I read this post which talks about how you have to do a lot of work to get good at something. It seems pretty obvious, though for someone just starting something, whether drawing or composing music or writing, it can be frustrating at first. You have to create a lot of terrible stuff before you start getting good. Before I became the most amazing brilliant composer the world has ever known (what? don’t you agree?), I wrote pieces such as The Toy and The Workshop. Not exactly the most thrilling pieces of music ever written. (And, of course, I’ve still got plenty more to learn about composing.)

Also, I don’t think that just doing something over and over will alone help you get much better. You must also have in your mind something you’re trying to achieve, some skill you’re purposefully working for and know you don’t have yet. You could doodle scribbles all day, but that won’t help you draw like Rembrandt; you must consciously pursue drawing what you know can not yet draw.

I can easily imagine meeting a person who says “oh man, I’ve been drawing for 10 years!” or “writing for several decades!” or “composing almost my entire life!” and their work still seems terrible to me. Of course, when it comes to art, it’s also a matter of taste, but merely putting in the time with no effort to get better is worthless. (And I can also easily imagine people just plain lying about how long they’ve spent doing something.)

Anyway, the post mentions working 10,000 hours to get good at something. That’s a lot of hours. I’m not sure how many hours I’ve spent composing. Maybe an average of 12 hours per piece (some more, some less) for 51 pieces. 51 * 12 = 612 hours. That’s about 6 percent of 10,000 hours. I got a long way to go.

But that’s just a very rough estimate. I haven’t been keeping track of how many hours it takes me to do anything. So I started a new project called The Hours Project. You’ll see a new link to it on the side of this blog. Basically the goal of the project is to keep track of how long I spend doing stuff. I’m sure I won’t be able to keep it up forever, though, but I think it would be really interesting if I could keep it up for at least a year. I’m guessing sleep and work will take up the most of my time. I’m also not keeping track of how long I spend chatting online, surfing the web, or blogging… or other random stuff.

This is also partially inspired by the game The Sims 3… but you’ll have to play it to realize why, because I don’t feel like explaining…

I’m ignoring you

I recently discovered the website called gapingvoid created my Hugh MacLeod.

(I discovered the site when this YouTuber commented on one of my videos. I in turn checked out his YouTube channel, then his tumblr, in which he mentions the site.)

More specifically, I discovered this page on Hugh MacLeod’s website, filled with advice on being creative. And it’s very good advice, says I. For example, here’s a random quote. MacLeod says:

Companies that squelch creativity can no longer compete with companies that champion creativity.

Nor can you bully a subordinate into becoming a genius.Since the modern, scientifically-conceived corporation was invented in the early half of the Twentieth Century, creativity has been sacrificed in favor of forwarding the interests of the “Team Player”.

Fair enough. There was more money in doing it that way; that’s why they did it.

There’s only one problem. Team Players are not very good at creating value on their own. They are not autonomous; they need a team in order to exist.

So now corporations are awash with non-autonomous thinkers.

“I don’t know. What do you think?”
“I don’t know. What do you think?”
“I don’t know. What do you think?”
“I don’t know. What do you think?”
“I don’t know. What do you think?”
“I don’t know. What do you think?”

And so on.

Creating an economically viable entity where lack of original thought is handsomely rewarded creates a rich, fertile environment for parasites to breed. And that’s exactly what’s been happening.

The whole thing is really quotable. And it’s just a fragment of what’s in MacLeod’s new book Ignore Everybody: and 39 Other Keys to Creativity.

I suppose much of it can seem like cliche self-help and marketing blither; certainly MacLeod’s thoughts are not unique or revolutionary. But at the same time I find them quite encouraging and inspiring. Even if you immediately agree with MacLeod’s writings, they might be easy to forget, because so many people in the world act as if they don’t agree.

I bought the book, which is an easy read; one could read through it in a hour or less. It’s so short, I’m not sure it’s worth paying list price for (list price is almost always overpriced, isn’t it?), but I thought it was worth having in tangible book form. I think it’s one of those books one can take and flip open to any page and reread when feeling bored or uninspired.

Good stuff.

Goals

I’ve been thinking about writing this for a while… my thoughts are admittedly unorganized…

I’ve noticed that most humans, including myself, tend to never really live in the present; we’re always thinking about some event coming up or what we need to do tomorrow. We’re filled with plans. Everything we do is for some goal we’re trying to achieve. I think even at the millisecond level, our brains are focused on what to expect sensing milliseconds in the future. It’s extremely hard, perhaps impossible, to truly live in the present.

So my question is… is that good or bad?

Sometimes it seems good. If you had no plans, you’d just by lying there like a dog, staring at the world. Or maybe a couch potato. One might say it’s morally wrong to have no goals.

But then… what’s the point of goals? Or what’s the ultimate goal of goals? Sometimes it seems like some people don’t really know.

I think there are only two things that people want for their own sake: pleasure and the avoidance of pain. Everything else done is for the sake of one of those.

Or at least should be. But I think some people instead seek the idea of pleasure. They seek something they think will give them pleasure. But then they spend so much time on this idea that some certain thing will bring them pleasure that they make themselves suffer for it. It’s like this video

Some examples might be a wedding or a party or a vacation that people stress about and plan every detail of to the point of making themselves miserable because everything has to be perfect for it. What I think is especially dangerous is when people start daydreaming what the wedding or party of vacation will be like. They imagine scenes in their heads: “I’ll be smiling over there, and these people will be laughing over here, and we’ll all be happy” or “he’ll be driving and listening to good music and I’ll be half asleep reading my book, and we’ll be happy” … stop it! You have no idea what the future is going to be like! You really can’t plan happiness like that, and you’re most likely just setting yourself up for disappointment. (Not that such events can’t be fun; I just think it’s stupid when people obsess over their planned future happiness so much that they make themselves suffer in the present.)

Weddings and parties and vacations, though, are all things that could be planned and accomplished within a year. I think the process becomes even more dangerous and stupid when people start daydreaming huge life goals to the point where they’re subconsciously expecting them to come true. I will be rich. I will be famous. It seems to be obvious to way too many people.

Or there’s the parent or teacher having expectations for their children or students. They want them to be “successful” but they don’t really describe what exactly that means. Just as much $$$$ and power as possible? What should be the child’s ultimate goal? I guess what comes to my mind is to have a job you’re happy with and to make enough $$$$ to support yourself (and family if you choose to have one (and it is a choice… I hate when people who hardly have enough money to support themselves start raising a family and then kind of romanticize it as if they had no control over when babies would come along… “oh, we’re struggling with our five children, working so many jobs to make ends meet!” … that was a choice)).

But some parents I’ve met (and thankfully I don’t have these kinds of parents) seem to define success as something that can never really be achieved. You must just become as rich as possible, as successful as possible. You must get your foot in the door of some company and keep rising through the ranks until you own the company, and then own all the competition, and then eventually own the world I guess. Or you must become famous, and then more famous, and then more famous. And some parents believe their children are amazing geniuses and they firmly believe, or expect their children to be successful. Unfortunately, every day there are way too many children born for each one to become rich or famous. Only so many people can be rich and famous at a time. These parents’ definition of success depends on their comparing their children to other people, which has always been a stupid way to define success. (Part of me thinks some parents only want their children to succeed so they can brag about them to other parents. “My little Bobby is doing so well, he’s the vice-president of Boring Old Company X, and making a lot of money!” “Oh really? My little Billy still works at the grocery store, but he’s happy gosh darn it!”) And if their children don’t “succeed” then that means they are normal mediocrities…

It’s like your job and wealth determine whether or not you are mediocre. Rich = good, successful, better. Not rich = bad, normal, mediocre. That’s stupid. There are plenty of rich idiots and many brilliant non-rich folk. Shouldn’t the end goal be just to be happy?  (But some people say: “Being a poor struggling artist is not romantic!  It’s stupid!”  It’s not stupid to be poor, it’s stupid to be miserable.)

And then what if you are happy? What if you’re supporting yourself and you’re happy? Does that mean no more goals? You’re done? You’ve reached your life’s ambition? Is that bad? Is that morally wrong? Shouldn’t you always be dreaming some impossible dream?

This video comes to mind… You can have whatever goals you want! You don’t have to constantly want more. You don’t have to always be improving yourself to something you can’t even imagine. “I don’t know where I’m going, but I’m getting there!” How do you know?

Just make enough money to support yourself and try to find a job you’re happy with. Whether or not you want to give yourself any goals after that is up to you. You don’t have to be rich or famous or anything. So there.

(Disclosure: I do not yet make enough money to support myself yet, so I guess I’m a failure. But at least I don’t have a job I hate!)

Working

I’ve been working a bit more on my melody mixer creator thing; I’m working on expanding its abilities so that it will be compatible with any size melody in any time signature. I think I’ve finished planning out the necessary algorithms, now just programming awaits. And there will be quite a lot that will need to be reprogrammed, as there were quite a few shortcuts I was able to take when programming it to work with just one size melody. I’ve also been writing a book on my melody mixing algorithmic methods. It’s obviously not very long right now, but as I continue to program and explore this area of computer generated music it will hopefully chronicle all my explorations and algorithmic design decisions. It will probably be finished in 10 or 20 years. Or never.

Haven’t been up to much else lately… getting a bunch of hours at my part-time job, which is good for the money, but when I come home I tend to sit in front of the TV, surf the net, or play The Sims 3, which are all fun, but not very productive.  I can’t say I really want a full-time job…

The Sims 3 and stuff

We got The Sims 3 a few days ago, and it’s quite fun and addicting.  I’ll probably waste lots of time playing it.  My sister kept encouraging me to cheat and give my Sims millions of dollars, but I don’t want to cheat!  I want to slowly build my Sims into millionaires through lots of hard work.  I haven’t explored nearly all the possibilities of the game yet; my family is a small poor family in a little house with not much furniture.  But someday, generations later perhaps, they’ll be filthy rich!

Also, I’m steadily MP3-izing my Mozart box set, Mozart Edition: Complete Works (170 CD Box Set).  It takes a while, obviously, but it’s fun; it allows me to explore the CDs and go through them one by one, though I’m certainly not trying to listen to all of them quite yet.  Right now I’m just listening to random tracks, and the works I know I enjoy.  Unlike a huge collection of MP3s, having a tangible set of CDs is nice in that it allows you to really flip through the options, and perhaps get a sense of just how much music there is.  Eh… hard to explain I guess.  But I like the tangibility of it.  Which is why I still like buying CDs in general, instead of just MP3s.  Physical CDs are a lot more fun to collect and explore.

Oh well, who cares, that’s all for now… maybe I’ll go play The Sims 3 a little more before bed, eh?

A whole lot of Mozart

Mozart!

Yesterday I got my Mozart Edition: Complete Works (170 CD Box Set)
in the mail, a nice box set containing all of Mozart’s work (not including his lost or incomplete works, for contrary to a popular myth, he did not completely compose entire pieces in his head and later write them out).  I’m really excited to have such a collection at my fingertips.  And since most of Mozart’s scores are also available for free at this website, studying his music will now be extremely convenient.  I have to admit, a part of me was expecting this box set to include poor recordings, thus allowing it to be the bargain it is, but the recordings are actually very good quality.  Avid classical music collectors might argue that there are certainly better albums out there with better performances, but such albums can cost $10 to $18 for a single CD, whereas with this box set, each CD is less than $1.  Awesome value!

They also have Bach Edition: Complete Works (155 CD Box Set) and Beethoven Edition: Complete Works (85CD Box Set) and such, and hopefully someday I’ll buy them too, but I had to start out with Mozart.

My first album progress

I also recently finished composing a new piece for my album called Voyage of the Dream Maker.  I uploaded a YouTube video featuring the piece here. It’s my Opus 50!  (By my opus counting at least.)  That brings my album to about 35 minutes of finished music so far (White Castle Waltz, On the Edge of a Dream, The Dragon King, Voyage of the Dream Maker, and an unfinished 15-minute piece), so I’ve got about 25 minutes of music left to compose… and I’ve got some more great melodies I look forward to working with.

The new CD Baby is now up and running, which looks, eh… like it wasn’t worth the trouble of changing (in my opinion).  But their new features might be convenient in the future.  Last I checked, however, their accounting database still isn’t up yet, which is annoying… not that I really need it very soon anyway, as I’m only selling one download…

CD Baby changes coming?

Still really enjoying my new laptop.  I recently finally got my music software installed, and have been working on a new piece, which I think is turning out really well.  It is great to be able to compose in high-def, 1920×1200 resolution.  Less scrolling!  And this laptop has 4 GB of RAM, which is great for loading up a bunch of virtual instruments.

Now on to some other news.  As you may know, I have my CD single, White Castle Waltz, for sale on CD Baby.  I’ve recently been notified by CD Baby that my music stinks and they will no longer sell it.  No, just kidding, actually they sent out an email about changes they plan on making to the site very soon.  Like, either tonight or tomorrow.  One of the new features they’re adding is “the ability to sell single-song downloads” with a “music uploader, so you don’t need to send in a CD for your download-only titles.” I’m a bit excited a bit these new features. I’m still working on my album and will definitely sell it as a CD when I have an hour’s worth of new material, but in the meantime I think I’ll soon be able to sell the songs as I finish them, instead of just sitting on them. (Right now I’ve got White Castle, which I’ve already made about $5 off selling the download, On the Edge of a Dream, which isn’t available anywhere, but at least it’s on YouTube, so I suppose one could rip it from there, and The Dragon King, which I don’t have anywhere yet.)

What I might be able to do is offer a discount on my album once it comes out to anybody who had downloaded the MP3s… otherwise it seems a bit silly to buy MP3s only to re-buy the music on a completed album.  Anyway, I’d have to work out the $$$ side of it, since CDs obviously cost money to manufacture…

And hopefully all this attempt at making some $$$ from my music won’t displease anyone too much, since I already give away so much for free… (though I do believe these tracks for my album are among the best I’ve ever composed… though I guess I’m always a bit biased towards my latest composition)

Ok, that’s all.  There is no more.

New laptop and a wiki

New laptop

When I went off to college in 2004, I knew I had to get a desktop because laptops were no good, especially for gaming.  They had slow processors, slow GPUs, and little hard drives.

For a while, I’ve been wanting an HD monitor for my computer and a blu-ray drive.  Then I decided I didn’t want to be stuck in my bedroom anymore, so I started looking into laptops.  I was quite happy to find something as nice and powerful as the Alienware M17x.  With an HD monitor, a blu-ray drive, 4 GB of RAM, 1 TB of space, and an nVidia GTX 260M graphics card, it is better than my desktop (and more expensive).  It also has a fancy LED light-up keyboard, which you can customize to shine any colors you want, which is actually quite useful when you’re playing a game in the dark; otherwise, it seems a bit superfluous but is an eye-catcher.  It’s also awesome to watch blu-rays and play games in full HD.  It also has an HDMI port for easy HDTV connection, which I’m hoping I can try sometime, maybe Friday.

And 1920×1200 resolution rules.

So I really love this laptop.

And a wiki

I started a wiki about myself here.  I call it: Hanniwiki.  Yay!  Maybe it’s vain, but it serves several purposes: 1) I wanted to try out MediaWiki.  2) I’d like to try world-building with it for my fantasy novel.  When I don’t feel like working on my actual story, I was thinking I might like to write articles about the fictional world I’m creating to at least help my mind get into the world a little better.  3) I don’t know, whatever.

So I’ll probably update it with random junk whenever I’m bored.  It might be useful for people who want to explore my work but don’t want to browse through a bunch of blog posts.  Then again, I’m not really famous enough yet for very many people to want to do that.  But still, it’s there, and it was fun creating what I have there so far.

I will never compose again

Just kidding. Sorry. It’s such a cruel joke, I know.

E3 stuff

E3, the video gaming expo, was last week, and a couple things interested me.  Firstly, “Project Trico” got a real name: The Last Guardian.  It also got a more polished trailer.  Ahh… that looks like such an awesome game.  (By the way, I saw the film Miller’s Crossing, the film the trailer music is from.  It was a pretty good movie, I enjoyed it.)

The bad news is I don’t think I’ll be able to afford a PS3 or that game anytime soon… this gaming laptop was also announced at E3.  It’s about as powerful as my desktop.  Actually, it’s a bit better, and it’s got a blu-ray player and an HD screen.  So I bought it.  Woohoo!!  The estimated delivery date isn’t until mid-July though, I suppose because it’s a brand-new model and maybe they don’t have the assembly line going quite yet.  Waiting for it just plain torture.

Lately I haven’t been spending as much time on my computer as I usually do, so I haven’t been composing, or… doing anything constructive at all really.  Well, I’ve been reading, I guess that’s constructive.  Hopefully I’ll get back to digital constructiveness when the laptop comes.  Might be more quiet than usual until then.  (I’d be more apathetic if I weren’t so lethargic.)

Lightning

For some reason, it seems to be storm season here.  We’ve been getting a bunch of storms.  (Sadly, a local middle school student was also recently killed by a lightning strike.  Makes it seem scarier to be outside during the storms.)  Lots of lightning… last week I took some pictures and put them on a public photo album on Facebook.

Project Trico, Google Wave, and Benjamin Button

Project Trico

Two of my favorite video games are Ico and Shadow of the Colossus . . . actually, I think they are the only console games I’ve ever been able to pass (not that I play very many).  They’re like puzzle adventure games.  The team that makes them is working on a new title for the PS3 (which I guess I’ll have to get) which for now is being called Project Trico.  The video on YouTube looks . . . interesting.  Some kid going around with some strange cat-bird with arrows in it.  The cat-bird’s movements look very realistic if it wasn’t so humongous.

Anyway, what I really loved about the video was the music.  Very epic and inspiring.  I learned from Wikipedia that music was from a 1990’s film called Miller’s Crossing, a Coen brothers movie, and the music was by Carter Burwell, who recently scored Twilight.  So I put the movie Miller’s Crossing on hold at the library; I’m interested in seeing how the music fits with the dark gangs-and-guns story.  I’m also probably going to end up buying the soundtrack (because they still sell on CD *cough* stupid Disney Records *cough*).

Google Wave

The other exciting thing I saw earlier this week was this video on Google Wave (or this article which sums up the main points).  Ooooh, doesn’t that look awesome?  Hard to say exactly what sort of impact it will have on online communication, but it could be very big.  I’m especially interested in the real-time multiple-user collaboration; I would’ve loved to have that available while still in school working on group projects.  I’m also excited by the gaming possibilities this could provide, and would be very interested in trying to program some gadget-games for it.  I requested a sandbox developer account, but they never got back to me . . . of course, I’m sure tens of thousands have requested one, and when this Google Wave goes live to everyone, it will already be oversaturated with games . . . which is good!  I look forward to playing them!  But I will still want to try designing my own.

Benjamin Button (with spoilers!)

I finished watching the film The Boring Stupid Case of Benjamin Button the other day.  Visually, it was great.  The recreation of older time periods, the make-up, the cinematography . . . brilliant work.  But the story . . . what story?  There really wasn’t much of one.  There was hardly any conflict, only a couple of very shallow romantic conflicts.  The main character, Benjamin Button, had no important goals, and therefore there was really nothing he had to overcome.  This is a huge disappointment because the premise, a boy being born old and becoming younger, would seem to spark many conflicts.  How would others react if they knew the truth?  (They didn’t seem to be very bothered.)  How would he find love when he was young but looked old?  (Easily, it seems.)  When he was young, shouldn’t he be jealous of normal people?  And when he got old, shouldn’t others be jealous of him?  (Nah!)  When he grew down into a child’s body, wouldn’t it have been more dramatic if he had been a wise 70 year old, trying to convince adults that he was older and more experienced than them?  Nah . . . they just have him start forgetting everything when that point comes.

And, since Benjamin really had no goals, he had no personality.  He never really wanted anything, besides to be with a woman every now and then.  He didn’t struggle with envy for normal people, he didn’t worry very much about his awkward future, he didn’t deal with anger issues toward his father who abandoned him, he didn’t struggle with very much loneliness.  Lots of missed potential.

It seems like the writers were in a bit of a hurry to create this film, because they did a horrible job.  They expanded an idea into a screenplay without adding any story.  *Sigh*  It could’ve been good.

Remember . . . an idea is not a story!  You might start with an idea, but the story still has to be about something.  It might seem mundane or cliche, such as a simple love story, or a war story, or a life-struggles story (which is what Ben Button should’ve been about), but it needs that conflict built around the initial idea.  You can’t just take the idea and run with it.

The only way Ben Button could’ve succeeded without a story is if it had been a comedy.  Comedy can get away with there being little story because the point is in the little stories, the gags, the jokes.  Forrest Gump had no big story, but it was funny.  A Christmas Story had very little story, but it was funny.  And I’m sure there are plenty more . . .

So I give Benjamin Button 2 out of 10 stars, which is pretty pathetic.

Okay, that’s all I have to say for today.