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Month: July 2011

Animated Harry Potter (with a little blood)

If you can stand Harry and Hermione kissing nakedly in a dark magical cloud, then I think you can handle some animated blood, yes?

I think I prefer the animated Harry Potter (or I guess “Harrey Podder”) to the live-action one! This is some wonderful animation by artist and animator David Stodolny. I especially love that last sequence; the character design of Voldemort is awesome, and turning Harry Potter into a bunny is quite an unexpected and sinister thing for the Dark Lord to do. In 2D, you can do so much more with the silhouette than you can in 3D, in terms of making its lines follow more graceful arcs and squashing and stretching of overall shapes. But I guess with 3D you get more tactility with more realistic surface lighting.

Anyway, fun stuff.

I kinda wanna see the entire Harry Potter series remade with a cast of animated bunnies…

Got a Wacom tablet… and other random things I’d like to say at this point in time thank you very much and how long can I make this title anyway? I guess this is too long already so I’ll just stop

Animation studies

Whew, busy month! It’s week 3 of class 4 of Animation Mentor. Last week I got through blocking out another practice shot, which I’m continuing to add breakdowns to and I hope to start splining soon; next week will consist of polishing. I’ll upload a video eventually… maybe.


In other news revolving around the self, I bought a Wacom Intuos4 Medium Pen Tablet! I can’t draw very well at all, but this device should at least make it much more fun and convenient to practice, if I can ever find the time. (I am still quite interested in learning the craft.) But it’s also great for animating in Maya; it’s just easier to move around the screen than a mouse. There’s so much more precision you can get in your cursor movements, and it’s much more comfortable for the arm, hand, and wrist when you’re animating for hours on end (though my back posture is still awful since I have no way to get a monitor at eye level or higher). I really should’ve bought one earlier.

I also bought Stan Lee’s How to Draw Comics, which I’ve been scanning through. It seems to give a great beginner’s overview of the comic-drawing process, but I wish it went into more depth; it sort of just touches the surface of a bunch of topics. It’s still nice as an intro, but I’m going to want more eventually… If anyone out there knows of any good drawing books, let me know! Especially if they’re oriented to the more cartoony side. Or good drawing videos on YouTube… I found a few, though I haven’t spent any time with any of them.

My eventual amibition (perhaps years or decades down the road, if I actually put in the practice hours), aside from trying some simple 2D animations, would be to write and draw a graphic novel. Maybe even turn the novel I’m writing now into a graphic novel; it’s very visual, especially since it takes place in non-Earth worlds. It could be so much fun to come up with a look and feel for different worlds, yes?

I don’t have any fancy drawing software like Photoshop yet, but since I’ll just be practicing, I can probably just make do with some simple free programs.

Google plus

Thanks to Luke for Google plus invite! A while back, somewhere, I blogged about how Facebook needed to allow you to “follow” strangers and celebrities as you can on Twitter, instead of having to mutually friend everyone. Google plus allows just that, along with privately organizing friends into “circles.” For example, you could group some friends into “old annoying high school classmates.” Then you can easily hide their boring annoying updates and shared links, hide your own updates from them if you want, and they’ll have no idea that they’re in such a group. I wouldn’t be surprised if Facebook soon steals this concept.

So I like the overall concept of Google plus; it’s just the kind of social network I want. But they still need plenty of more features (something like Facebook’s “fan” feature, “tag” feature, verified celebrity accounts, integration with more stuff so it’s easier to share links, etc.) and more users, and if it doesn’t get them soon enough, people will lose interest and it’ll quickly become archaic. I’ll be interested to see where it goes.

Hugo trailer

The trailer for Hugo (based on the book The Invention of Hugo Cabret) came out recently. Aside from some awful cheesy dialog here and there and some awful cheesy feel-good pop music accompaniment which does not at all go with the magical mysterious spirit of the book, the trailer looked interesting. Visually, it was quite good; I think they really captured the look and feel of the world, and the casting seems good. I hope Howard Shore’s score suits the film better than the trailer music. Shore is responsible for the brilliant Lord of the Rings scores, but most of his other scores have been more standard; I hope his work for Hugo is more melodic and fantastical. I look forward to hearing what he’s come up with. And I do hope to see this film in 3D.

Cars 2

I saw Cars 2 the other day. Despite hearing many bad reviews, I thought it was good! It just doesn’t try to make you cry like many other Pixar films do, which is fine with me, because those sentimental moments tend to seem forced and cheesy to me anyway. (Finding Nemo and Ratatouille are the ones that really work for me; the beginning of Finding Nemo just gives me shivers, as does Ego’s flashback.) But the story was fun and the humor, though sometimes corny, had me laughing out loud like a big dork. (“That’s right Mater, you are the bomb!”) Overall, the movie reminded me of being a kid playing with toy cars. You don’t imagine them going through some Doc Hollywood story about a small town in troubled times; you imagine them racing and shooting and crashing and falling off cliffs and flying, and that’s what Cars 2 delivers; it’s what the first Cars should’ve been. Pixar is still standing strong in my books.

(Although that Toy Story short that preceded the film was as awful as watching the Disney Channel.)

The Lion King 3D

Preceding Cars 2 was a trailer for The Lion King 3D rerelease. I have mixed feelings about it. Some scenes looked really awesome in 3D, when they were really able to separate the different layers. Other scenes just look funky, especially facial close-ups. It looks like they just “bubbled” the characters, stretching them out in one direction for one eye, and the opposite direction for the other eye. The overall effect is: “Uh… hmmm… huh? Eh…” My overall judgment: Disney, you either have to put more effort and money into 3D-izing something like this, or forget it. But I’m a hypocrite, because I’ll probably still go see it.