Creative processes

Here’s another post from Elizabeth King, whose blog I critiqued in an earlier post.  This post is really just a graphic, but it’s still interesting…

Overall, I appreciate (that is, I like) the author’s overall goal of encouraging people to be more creative.  This graphic though seems to suggest that an artist’s creative process involves a lot of consideration for the “rules” of art, and then decisions as to whether or not to follow them: “risk taking,” “innovation,” etc.  This also suggests that an artist is very concious of where his or her artwork fits in the big scheme things.

And I don’t necessarily disagree with any of that, if that’s what the artist wants to think about.  (Though I do think an artist can think he knows more about the role of his and other artists’ work in the big scheme of things than he is actually capable of knowing.  Things like influence are like stock market prices; they’re chaotic systems.  They are not linearly-defined cause-and-effect patterns, even though they can be simplified to look like that, and we humans tend to simplify things into cause-and-effect patterns quite naturally.  Nassim Nicholas Taleb, anyone?)

I don’t think any art is created in a vacuum.  An artist is going to be influenced by all the artwork he’s seen before, especially work that really resonates with him.

But I don’t think there’s anything wrong with an artist’s creative process not involving consideration for “rules” (which often aren’t really “rules” in the first place, so I don’t know why people keep calling them that), or consideration for how “innovative” they think they’re being.  After all, one can only judge “innovation” based on what one’s seen before, thus it is a subjective property, a matter of opinion, not objective academic analysis (though such analysis might be interesting for the sake of getting new ideas).  Innovation for the sake of innovation is, of course, worthless.  It’s kind of annoying how many music composers out there could, for example, spend their time trying to create something “new” despite sensing any beauty, hoping the beauty will be found by future generations.  The point of creation is then a hope for later fame, later recognition for being the first, even though they claim to be entirely unselfish in their creative act.  But I guess that’s all beside the point…

I don’t really understand the concepts of “safety” and “bravery” in relation to artistic creation, so it will be interesting to see those concepts expanded upon.  Perhaps it has to do with an artist asking “will this creation of mine work for others?”  If the answer is: “Gee wiz, I just don’t know!  But I believe in it!” then the artist is brave.  If the answer is: “Yes!  I have followed all the rules!” then the artist is being safe.  Or perhaps it has to do whether or not the artist even cares what other people think.  If the artist thinks: “I’m going to do what I wish to do and I shall not compromise for the sake of the masses!” then he is brave.  If the artist thinks: “Well, gee wiz, I sure don’t want to confuse anyone and I hope everyone likes me!” then he is being safe.

Again, though, I don’t think this necessarily has to be a conscious decision, or even a decision at all.  If an artist is just trying please himself, then “safety vs. bravery” just doesn’t apply.  It’s not like you can be “brave” to yourself; you’re never going to do anything outside of what you would do.  To me, “brave” seems to mean you have something to fear, but do something despite that fear.  If you’re not afraid of anything, then you cannot be brave.  And maybe I’d go so far as to say that a fearful artist is a stupid artist, and therefore no good artist can be brave.  After all, if you’re truly fearing something, then your creative priorities are probably wrong.

So, overall, I don’t think this diagram describes a lot of people’s “creative process” and I don’t think that’s bad.  I think it’s a lot more automatic for most people.  It basically goes: What would I like to see exist? –> Create it.  That simple.  No thinking about innovation, rules and rule-breaking, being brave or safe, studying long artistic histories, etc.  Just creating for the joy of it.

Perhaps I will at some point launch my own site dedicated to encouraging creativity… but first I will have to study whether or not such a project will be innovative enough…

Legend of the Guardians

I saw the animated film Legend of the Guardians the other night.  Seeing a movie like that late on a Tuesday night, I had the entire theater to myself!  A reminder of what it’ll be like when I’m rich!

Anyway, visually, the movie is one of the most beautiful animated films ever made; the fantasy world with giant trees and mountains is just so… welcoming.  You just want to fall into it.  They also did an amazing job with the feathers and fur on the creatures.  The character design was also fantastic, and they’ve done something no other animation studio has done (that I can think of); they were able to find this wonderful balance between the stylized and cartoony design, which allow you to read a facial expression on non-human creatures, and realisticity.  These animals (mostly owls) don’t look Disney-ified (or Pixar-ified), which leans to the more cartoony side.  Yet they definitely don’t look like real owls either.  To me, the balance they came up with is just awesome.

And, should you desire to see the movie yourself, I do highly recommend the 3D version.  I know a lot of people don’t like paying extra, but to me it’s worth it, it just looks some much richer, more tangible.  Some say it’s distracting.  Well, you can be just as distracted by any aesthetically beautiful non-story element, so what does that matter?  As long as it’s not distracting because it’s awful… and it’s not!

Oh, some of the action sequences reminded me of the movie 300… which I suppose makes sense, since these movies were directed by the same guy!  Zack Snyder.  He loves those epic action slo-mo closeups.  Really fun style.  According to IMDb, the director is working on a sequel to 300 called Xerxes.  I usually don’t much like the idea of sequels, but I do hope there is a sequel to Legend of the Guardians.  It seems like there is still more story to tell here… unfortunately I’m not sure the film will make enough money to warrant a sequel.  We’ll see…

Finally, I loved the 3D animated Looney Tunes short before the film!  My only complaint is that it was too short!  But I hope they continue the trend, and bring back even more animated shorts before films, even for non-animated films.  Pixar has always done it.  (Except for Toy Story, I guess.  And they sometimes cheated and used shorts they had made in the 80s.)  Anyway, film distributors should bring back the tradition!

owls

Semester’s first Animation Mentor Q&A!

Had my first Animation Mentor Q&A just a little while ago, and it was great; I’m really looking forward to the new semester! Unfortunately our Internet connection seems terrible here at the moment, so the video streaming stalled every now and then… ugh! But it was still good.

Our mentor made a good point about the grades, saying after most universities, potential employers will want to see your grades, but in animation, they don’t care about your grades, they want to see your reel, what you’ve actually done. So you shouldn’t view your grade as: “Ugh! Why didn’t I get an A?” You should view it as a guide to constant improvement. Which is a reason I prefer Animation Mentor to traditional schools. But still, when I mention my “online classes” to other people, what’s one of the first things they ask? “What’s your grade? What grade did you get?” Another thing people ask me is: “Are you still doing it?” As if it’s as tough to stay interested in as traditional school material… it’s animation! It’s the stuff you see in movie theaters! (Of course, most people hear “online classes” and think, oh, meh!)

By the way, it’s just awesome to be able to interact with so many others who are just so passionate about animation and love it so much, since it has a reputation for being “childish” most of the time. Oh, dear fates, please let me work in an animation studio some day!