My break between Animation Mentor semesters is almost over, just got the weekend left.  I look forward to studying animation again, but it’s sad to say goodbye to the free time, and it will be tough to get back into the daily grind.  And some of the upcoming animation assignments look hard, so I’m kinda scared.  *Gulp*

Anyway, I didn’t spend much time playing computer games as I sort of wanted to (still got the weekend though, I guess), but I did finish writing my rough novel outline for The Designers, which I am now going to start calling The King of Diaden.  Not sure that’ll really be the title, but it’ll work for the purposes of blogging about it.

So, the outline is done, and there are 45 chapters.  Normally I’d begin writing at this point.  But not this time, oh no no. I really want to finally finish a novel, so I’m going to spend some time laboring over this outline and adding more details to make sure everything works and there aren’t any plot holes or missing elements. What I plan to do next is to go over this outline and really think about each scene individually. What exactly happens? How does the scene begin and end? What are the characters feeling? What is the tone of the scene? What is the point of the scene in relation to the rest of the book and to its theme? I might write some rough draft descriptions and pieces of dialog here and there if something I like pops into my head, but the focus won’t be on writing, it’ll be on making sure the scenes connect to each other well enough and the story works as a whole.

And… that’s pretty much it. This book will be some wonderful high art!


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