It’s not too early to plan out some goals for the new year, is it? Here are my goals for 2011:
1. Do good work for Animation Mentor – and graduate!
2. Learn to model an environment in Blender
3. Learn to model and animate a character in Blender
4. Continue trying to sell screenplay The Melody Box
5. Write a “listening guide” companion to my album
6. Finish writing a novel – and finish planning another
7. Finish writing 15 short stories
8. Listen to the complete works of Mozart
9. Listen to 100 other pieces of classical music
10. Read 25 fiction books, 25 non-fiction books, and 300 short stories
11. Practice drawing for 100 hours
12. Play video games for 100 hours (I can dream, yes?)
13. Watch lots of movies and TV shows… to study story structure (“Save the Cat” style)
14. Spend as little money as possible… save it for a 2012 vacation!
I also created a special page for it, which you should see on the side menu. I’m hoping to keep that page updated with my progress. It should be updated at least once a month…
As I say on the page, these goals are purposefully beyond my reach (though not completely impossible). The goal is not so much to actually reach these goals, but to get somewhere while aiming for them, if that makes sense.
The only goal I must reach is the first: Do good work for Animation Mentor. The other goals are nice, but I will sacrifice working on them for the sake of Animation Mentor if I must (and I probably will).
I’ve also recently become interested in Blender. My free student version of Maya will expire at some point (actually, it might’ve already, so I’ll have to try to renew it for the next Animation Mentor term), and Blender looks like a nice alternative. After all, it’s free! And it can be used for commercial projects for free. Not that I’m planning any commercial projects any time soon, but it’s nice to have that option.
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