{"id":533,"date":"2009-12-02T18:42:41","date_gmt":"2009-12-02T22:42:41","guid":{"rendered":"http:\/\/wizardwalk.com\/newblather\/?p=533"},"modified":"2009-12-02T18:42:41","modified_gmt":"2009-12-02T22:42:41","slug":"a-happy-wednesday-to-you","status":"publish","type":"post","link":"http:\/\/wizardwalk.com\/newblather\/?p=533","title":{"rendered":"A happy Wednesday to you"},"content":{"rendered":"<p>And now, 23 more days until Christmas&#8230;<\/p>\n<p>I worked a little more on my Android game; I created a poorly animated bouncing head to represent the player, which bounces in whatever direction you move him.  Unfortunately his directional movement is a bit jittery; I need to figure out how to update his position on every frame, but not when a frame isn&#8217;t being rendered.  And then I have a bunch of other work to do on him.  (If I ever actually finish programming the game, I might look into hiring a pro artist to do the art for it&#8230; but for now the game can look visually awful.)<\/p>\n<p>I also added a &#8220;readers&#8221; counter on the side of this blog; you can see it over there below the subscribe buttons.  So if you&#8217;re ever feeling low on self-esteem, maybe taking a look at my low reader count will give you a boost (but then reading the blog and realizing what a genius I am in all that I do might lower it again).<\/p>\n<p>The only other thing I&#8217;ve done worthy of note (but not really) besides going to work is to watch my new Dr. Strangelove blu-ray last night.  Quite a funny film, and it looks great on blu-ray.  Blu-rays are the way to watch movies.  DVDs are losers.  (Except for TV seasons, because blu-rays currently cost too much for those.)  I will say, though, Stanley Kubrick&#8217;s sudden endings are kind of annoying.  You really get into the ending scene and then BOOM it&#8217;s over.  No closure.  No goodbyes.  Just BOOM.  The end.<\/p>\n<p>For my blog, I would never&#8211;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>And now, 23 more days until Christmas&#8230; I worked a little more on my Android game; I created a poorly animated bouncing head to represent the player, which bounces in whatever direction you move him. Unfortunately his directional movement is a bit jittery; I need to figure out how to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[99,19],"tags":[160,158,159],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7gI4B-8B","_links":{"self":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts\/533"}],"collection":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=533"}],"version-history":[{"count":0,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts\/533\/revisions"}],"wp:attachment":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=533"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=533"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}