{"id":2234,"date":"2017-07-30T02:06:01","date_gmt":"2017-07-30T06:06:01","guid":{"rendered":"http:\/\/wizardwalk.com\/newblather\/?p=2234"},"modified":"2017-07-30T02:06:01","modified_gmt":"2017-07-30T06:06:01","slug":"another-escape-the-room-board-game","status":"publish","type":"post","link":"http:\/\/wizardwalk.com\/newblather\/?p=2234","title":{"rendered":"Another &#8220;escape the room&#8221; board game"},"content":{"rendered":"<p><img loading=\"lazy\" style=\"display: block; float: none; margin-left: auto; margin-right: auto; box-shadow: 3px 3px 7px #000; border-width: 0px;\" src=\"http:\/\/wizardwalk.com\/newblather\/wp-content\/uploads\/2017\/07\/stargazer.png\" alt=\"\" width=\"400\" height=\"519\" \/><\/p>\n<p>Some family members and I recently tried playing another &#8220;escape the room&#8221; board game, this time from different creators. &#8216;Twas called &#8220;Escape The Room: Mystery at The Stargazers Manor&#8221;.<\/p>\n<p>I&#8217;m not sure if it was better or worse than the pharaoh&#8217;s tomb <a href=\"http:\/\/wizardwalk.com\/newblather\/?p=2226\">we played earlier<\/a>.<\/p>\n<p><strong>Pros:<\/strong> The puzzles were a little less arbitrary and fit into the story a bit more naturally. The final puzzle made you search through all the material you had used throughout the game, which was a nice finale. Also, this one allows you repack all the material so that someone else could play through it again. (Whereas players destroy the gaming material in the pharaoh&#8217;s tomb game during the process of playing, so no one can replay with the same set.)<\/p>\n<p><strong>Cons:<\/strong> Like the pharaoh&#8217;s tomb game, the game mainly depended on finding the right symbols in the right order and using a sliding decoder disc to check your code. If your code is correct, you advance to the next puzzle (or set of puzzles). I wish they&#8217;d come up with something a little more creative, though I&#8217;m not sure what. Symbols just get boring very quickly, and seem so arbitrary. However, the main &#8220;con&#8221; of this game was that it was just too easy. It might be great for 10-13 year olds, but it feels way too childish for 30 year olds. The puzzles here are just way too easy, and the game is over too quickly.<\/p>\n<p>Therein lies the challenge of designing a good puzzle. If it&#8217;s too easy, it&#8217;s not interesting, but making it more challenging by making more confusing or enigmatic doesn&#8217;t make it more enjoyable.<\/p>\n<p><strong>What makes a good puzzle?<\/strong><\/p>\n<p>I suppose a good puzzle has three (or four) attributes:<\/p>\n<ol>\n<li>Problem to solve is easy to understand.<\/li>\n<li>Problem is challenging to solve.<\/li>\n<li>Solution is simple.<\/li>\n<li>For story-based games like these &#8220;escape the room&#8221; games, I&#8217;d also add this: Problem relates well to the game&#8217;s overall story.<\/li>\n<\/ol>\n<p>Of course whether or not those conditions are met by a certain puzzle is subjective. What&#8217;s simple to someone may be confusing to someone else. But everyone is different and special in their own way, so that&#8217;s OK.<\/p>\n<p>Anyway, I think the pharaoh&#8217;s tomb game design had problems with attribute 1. They tried to make puzzles more difficult by simply making the instructions more enigmatic. This stargazer&#8217;s manor game, on the other hand, had problems with attribute 2, at least for adult players. The challenges were too easy for adults.<\/p>\n<p>Both games had trouble with attribute 4. The puzzles are just sort of shoe-horned into the story and the setting. Perhaps most players are more interested in the puzzles than the surrounding story or scenario&#8230; but then why not just go print out some puzzles from the web for free? If you&#8217;re going to buy an &#8220;escape the room&#8221; board game, isn&#8217;t\u00a0<em>for<\/em> the &#8220;escape&#8221; scenario? So I wish these games had spent more effort writing compelling scenarios, rather than just taking it a bit for granted. Both scenarios were just forgettable and dumb.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Some family members and I recently tried playing another &#8220;escape the room&#8221; board game, this time from different creators. &#8216;Twas called &#8220;Escape The Room: Mystery at The Stargazers Manor&#8221;. I&#8217;m not sure if it was better or worse than the pharaoh&#8217;s tomb we played earlier. Pros: The puzzles were a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[772],"tags":[773],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7gI4B-A2","_links":{"self":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts\/2234"}],"collection":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2234"}],"version-history":[{"count":3,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts\/2234\/revisions"}],"predecessor-version":[{"id":2238,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=\/wp\/v2\/posts\/2234\/revisions\/2238"}],"wp:attachment":[{"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2234"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2234"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/wizardwalk.com\/newblather\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}