Goals for 2010

I don’t think I really like the idea of giving myself goals, at least not these kinds large goals that are so easily influenced by uncontrollable events in my life.  But I’m going to do it anyway just to see what happens.  It might give me a bit more focus throughout the year.  Or I might become too disinterested in them and try other things instead.  I guess they can be considered “Goals I currently think would be interesting to achieve in 2010” and not so much “Goals I will use to judge myself at the end of 2010.”  In other words, I’m not going to strictly hold myself to them; it will all depend on where my interests lie when I have the time to pursue them.

And so here they are, the Goals of 2010:

1)  Get a full time job. I kind of have to put this on.  Obviously.  The alternative is to go to grad school.  But, c’mon, can you see that happening?

2)  Continue keeping Hannifin World updated daily for the entire year. This shouldn’t be too hard as long as I can keep thinking of ideas and don’t run out of ink and paper and the scanner keeps working.

3)  Finish writing a novel. Or a novella.  Or a novelette.

4)  Continue practicing sketching. I hardly did any sketching at all this year, but I got some extra drawing supplies for Christmas, so I should try to spend some time practicing with them.

5)  Finish writing screenplay for The Melody Box. This was a screenplay I started this year that needs to be finished.  I don’t know what in the world one does with a finished screenplay, but it was fun to write; I really need to get back to it.

6)  Get started on animating a short film. This is something I’ve been meaning to do for the past few months.  It doesn’t need to be long, it doesn’t need to be drawn very well, but I should at least get started.

7)  Finish album! This is something I’ve been working on since the end of 2008, and I’m still not finished!  2010 should be the year for that.

8)  Listen to all of Mozart’s work. In other words, finish the Mozart Listening Project.

9)  Make some sort of progress on a machine creativity program. Either make progress on my music generator (which still doesn’t generate music), or try creating a story generator.  This [machine creativity] is the subject I’m most fascinated by at the moment, but it’s also the most frustrating and hardest area to make any progress in, as it floats near the invisible edges of the impossible.

10)  Become a millionaire. While I’m at it.

Well, there are only 2 goals I know I definitely won’t achieve!  A-heh heh heh…

2010… a nice decade-ish number…

No NaNo and other stuff instead

I guess NaNoWriMo has officially started!  And … I don’t care.  I’ve once again changed my mind, and will probably not participate this year.  I have a bunch of other stuff I want to do, including finishing my album that I’ve been working on for over a year now.  I’m still about 10 minutes of music away from completing the thing.  I’m currently working on the last section of an unnamed orchestral piece.  I’m orchestrating / composing the climax and end, so it’s almost done.  Then I have four other pieces started that need finishing, though I don’t believe all of them will make it onto the album.  One will probably be called “The Journey Ahead” and I am fairly sure that it will indeed appear on the album as I think it really fits with the spirit of the other pieces.  And one will probably be called “Castle Sky” … that’s my long 15-minute orchestral piece (and still unfinished, but I don’t think it will be much longer).

Oh, I started a new project, one that I know I’ll finish eventually because it requires hardly any work at all from me.  I call it: The Mozart Listening Project.  The objective: to listen to the complete works of Mozart while following along with the scores.  As you can see on the side, I made a page about it.  Because it is just so important.  I just started working through his symphonies.  Got a long way to go.

Android Lastly, I was chatting on a music forum on Friday, and someone mentioned the new Verizon phone coming out called Droid, which will compete with the iPhone (though, of course, that’s some very tough competition).  Looking at the Droid rekindled my interest in creating an app.  It was something I looked into in college, when Google’s Android OS first came out, but somehow lost interest.  (And as far as I can tell, one must have a Mac to use the iPhone SDK, so I don’t think I’ll be trying to develop for the iPhone anytime soon … though, from a business perspective, that’s currently where most of the phone app market is, methinks.)

Anyway, I’m downloading the newest Android SDK and will perhaps try creating something with it.  Having long been interested in game development, two things excite me about the phone app market: 1) It’s rather new, and is still at a stage where a single developer can develop a sellable app by himself.  In most of the video game industry (except perhaps online Flash games), those days are long gone, never to return.  And perhaps one day the phone app industry will be like that too, but it isn’t now.  And 2) it can be very lucrative.  Actually, I’m not sure how lucrative it is.  I’ve heard that some iPhone apps are making millions.  But that’s only a very select few out of tens of thousands, so I suppose it’s like saying that the music industry can be very lucrative.  Well, yes, it can be, but only few a very select few.  Still, I’m guessing the phone app industry is more lucrative than the indie artist industry.  Unfortunately, I’m sure it’s even less lucrative for non-iPhone developers at this time, but who know?  With Google’s more open platform, Android or some similar OS might come to dominate the phone industry, just like Windows now dominate Macs, despite Apple’s oh-so-witty ads.  In fact, I predict that will happen in the next decade or so … Apple may still dominate the iTunes / iPod industry, but the iPhone might meet its demise with a collection of other phones that run the same OS and are thus compatible with the same programs…

And… I guess that’s all I have to say.