Jurassic Park on blu-ray

I got the Jurassic Park Trilogy on blu-ray yesterday, and couldn’t resist watching it last night.

I have not yet watched the two sequels or the new special features.

The Bad

I really hate how Universal structures their blu-rays; I’m forced to sit through their annoying logo three times before the movie starts, I hate their generic menus, and my laptop’s blu-ray player is not compatible with their screen saver which pops up automatically whenever the movie is paused long enough for me to go get a snack. Whenever it popped up, I had stop and restart the film.

The early 90’s CGI dinos unfortunately do not quite hold up on blu-ray. While most of the live-action shots are crisp and clear, the CGI dinos remain a bit blurry, and it is more obvious than ever before that they were pasted in there.

The Good

The live-action shots and the mechanical-puppet dinos look better than ever. Overall, the movie looks so much better on blu-ray than DVD.

It’s Jurassic Park.

Cartoon show pitch progress

In addition to staying busy with Animation Mentor (we’re starting on our most complex animation assignment yet: a multi-shot two-character scene… it’s the jackpot!), I’ve been continuing to work on my cartoon show pitch; more specifically, I’m drawing character sketches and really trying to finalize their designs. The experience of drawing is strange. I don’t think my cartooning skills are completely horrible, but they’re not terribly refined either. Looking at my sketches, you can probably tell what I’m going for, even if my proportions and angles are a bit off. I’ll post some pics at some point. My plan for now is to sketch the characters in different sorts of poses that show off their personalities, then scan them into the computer and colorize them digitally.

I think the text of my pitch is pretty much done; I just need to do more drawings, format the text and the pics together in some sort of pleasing design, then I’ll be set.

Last week I bought and read David B. Levy’s book: Animation Development: From Pitch to Production. It’s a good companion to Joe Murray’s book I mentioned earlier, Creating Animated Cartoons with Character. They’re both about the same thing (developing cartoon shows), but they both approach the subject from different backgrounds and experiences, so it’s interesting to get their different perspectives.